CHI2004 | Technical Program
Thursday 29 April
09:00-10:30

Papers, Hall E1
Modeling Human Performance

Session Chair: Michael Arent, PeopleSoft, USA

Model-based Evaluation of Cell Phone Menu Interaction
Robert St. Amant, Thomas E. Horton, North Carolina State University, USA; Frank E. Ritter, Pennsylvania State University, USA

A Constraint Satisfaction Approach to Predicting Skilled Interactive Cognition
Alonso Vera, NASA Ames Research Center, USA; Andrew Howes, Cardiff University, UK; Michael McCurdy, NASA Ames Research Center, USA; Richard L. Lewis, University of Michigan, USA

Predictive Human Performance Modeling Made Easy
Bonnie E. John, Konstantine Prevas, Carnegie Mellon University, USA; Dario D. Salvucci, Drexel University, USA; Kenneth R. Koedinger, Carnegie Mellon University, USA

Papers, Hall E2
Online Trust

Session Chair: John Thomas, IBM T. J. Watson Research Center, USA

Trust and Mistrust of Online Health Sites
Elizabeth Sillence, Pamela Briggs, Lesley Fishwick, Northumbria University, UK; Peter Harris, Sheffield University, UK

Deception and Design: The Impact of Communication Technologies on Lying Behavior
Jeff Hancock, Jennifer Thom-Santelli, Thompson Ritchie, Cornell University, USA

Privacy Policies as Decision-Making Tools: A Usability Evaluation of Online Privacy Notices
Carlos Jensen, Colin Potts, Georgia Institute of Technology, USA

Papers, Hall G
Telephones, Sickness, and Affect

Session Chair: Marcin Sikorski, Gdansk University of Technology, Poland

Exploring PC-Telephone Convergence with the Enhanced Telephony Prototype
JJ Cadiz, Attila Narin, Gavin Jancke, Anoop Gupta, Microsoft, USA; Michael Boyle, University of Calgary, Canada

Virtual Guiding Avatar: An Effective Procedure to Reduce Simulator Sickness in Virtual Environments
James Jeng-Weei Lin, Habib Abi-Rached, Michal Lahav, University of Washington, USA

Categorical Imperative NOT: Facial Affect is Perceived Continuously
Diane J. Schiano, Stanford University, USA; Sheryl Ehrlich, Adobe Systems, USA; Kyle Sheridan, WebMD, USA

Special Area, Hall H
Mobile Communications
Adding content, fun and simplicity into the mobile user experience

Organizer: Bruno von Niman, von niman consulting & ETSI, Sweden
Stephen Brewster, Unversity of Glasgow, UK; Johan Hjelm, Ericsson and Open Mobile Alliance, Sweden; Timo Kinnunen, Digia, Finland; Sofia Svanteson, Ocean Observations, Sweden

Panel, Hall D
How to Trust Robots Further Than We Can Throw Them

Organizer: David Bruemner, Idaho National Laboratory, USA
Davd Bruemner, Idaho National Laboratory, USA; Michael Goodrich, Brigham Young University, USA; Nilajan Sarkar, Vanderbilt University, USA; Bill Smart, Washington University in St. Louis, USA; Douglas Few, Idaho National Laboratory, USA; Don Norman, Nielsen Norman Group, USA; Jean Scholtz, National Institute of Standards and Technology, USA; Mark Swinson, USA Army Research Office, USA; Holly Yanco, University of Massachusetts Lowell, USA

HCI Overviews, Hall M
Open Source, Patents, Big Players

Session Chair: Michael Byrne, Rice University, USA

Professional Usability in Open Source Projects: GNOME, OpenOffice.org, NetBeans
Calum Benson, Sun Microsystems Ireland Ltd., Republic of Ireland; Matthias Müller-Prove; Sun Microsystems GmbH, Germany; Jiri Mzourek; Sun Microsystems Czech, Czech Republic

The Rise of Intrusive Online Advertising and the Response of User Experience Research at Yahoo!
Christian Rohrer, John Boyd, Yahoo! Inc., USA

User Centered Design at European Patent Office
Alard Weisscher, Josine van de Ven, Raghu Kolli, Meru Research b.v., Netherlands; Ged Owens, European Patent Office, Germany

SIG, Hall N
Asynchronous Learning Networks: Priorities for Software Development

Organizers: Starr Roxanne Hiltz, NJIT, USA; Maryam Alavi, Emory University, USA; Donna Dufner, University of Nebraska, USA

Short Talks, Hall I
Sensor Sensibility

Session Chair: Bill Gaver, Royal College of Art, UK

Sensing GamePad: Electrostatic Potential Sensing for Enhancing Entertainment Oriented Interactions
Jun Rekimoto, Sony Computer Science Laboratories, Inc. Japan; Hua Wang, Tokyo University, Japan

Lessons Learned Using Ubiquitous Sensors for Data Collection in Real Homes
Jennifer Beaudin, Stephen Intille, Emmanuel Munguia Tapia, Massachusetts Institute of Technology, USA

Giveaway Wireless Sensors for Large-Group Interaction
Mark Feldmeier, Joseph Paradiso, MIT Media Laboratory USA

Interactive Therapy with Instrumented Footwear
Joseph Paradiso, Stacy Morris, Ari Benbasat, Erik Asmussen, MIT Media Laboratory, USA

�ensemble�: Playing with Sensors and Sound
Kristina Andersen, STEIM, The Netherlands

FingerSense - Augmenting Expressiveness to Physical Pushing Button by Fingertip Identification
Jingtao Wang, John Canny, University of California at Berkeley, USA

Short Talks, Hall K
Come Play With Me

Session Chair: Scott Mainwaring, Intel, USA

A Grounded Investigation of Game Immersion
Paul Cairns, Emily Brown, UCL Interaction Centre, UK

More Than Just Fun and Games: Assessing the Value of Educational Video Games in the Classroom
Jeremy Lee, Kathleen Luchini, Benjamin Michael, Cathie Norris, Elliot Soloway, University of Michigan, USA

Does it Matter if You Don�t Know Who�s Talking? Multiplayer Gaming with Voiceover IP
John Halloran, Geraldine Fitzpatrick, University of Sussex, UK; Yvonne Rogers, University of Indiana, USA; Paul Marshall, University of Sussex, UK

Project Massive: A Study of Online Gaming Communities
A. Fleming Seay, William Jerome, Kevin Sang Lee, Robert Kraut, Human Computer Interaction Institute, Carnegie Mellon University, USA

Using Heuristics to Evaluate the Playability of Games
Heather Desurvire, Behavioristics, Inc. USA, Martin Caplan, Avatar-X USA, Jozsef A. Toth, Institute for Defense Analysis, USA

Social interaction in �There�
Barry Brown, Marek Bell, University of Glasgow, UK